With a mouse, you can click on a specific area of the map to move or use specific abilities such as a Necromancer’s golem or a Barbarian’s Leap ability, and with the console controller you simply can’t do that, causing them to have to establish a default place where the controller will drop those abilities. Rob Gallerani talked about how console controllers work in Diablo 2 Resurrectedand how they differ from the keyboard-and-mouse control scheme that the PC version of the game will rely on. There are currently plans for the game to release on the PlayStation 4, PlayStation 5, Xbox Series X/S, and Nintendo Switch, and there are very few changes made to optimize the game for consoles and controllers the way Diablo 3 did. As part of a Diablo 2 Resurrected group interview, Rob Gallerami and Matthew Cederquist discussed which consoles the game is currently designed for and how it’s going to work in terms of playing with controllers.
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